Commit 6f3101a6 authored by 罗超's avatar 罗超

修改数钞票金额

parent 53b641d2
......@@ -913,10 +913,14 @@
</div>
<!-- 按钮 -->
<div class="hd-game-btn-container">
<div class="hd-game-btn" @click="getReady()">
<div class="hd-game-btn" @click="getReady()" v-show="status==0">
<i class="iconfont icon-go"></i>
<span>准备</span>
</div>
<div class="hd-game-btn" v-show="status==-1" @click="rest">
<i class="iconfont icon-lajitong"></i>
<span>重置</span>
</div>
</div>
</div>
</template>
......@@ -935,40 +939,17 @@
<div class="Number_prompt_div">
<span class="Numberpro_number">
<span class="Numberpro_left">游戏已进入</span>
<span class="game_join_total">1</span>
<span class="game_join_total">{{roomPeoples.length}}</span>
<span class="Numberpro_right"></span>
</span>
</div>
<div class="prompt_imgdiv">
<div class="prompt_img">
<span class="waiting-box">
<!-- roomPeoples -->
<img src="../../../static/image/shuqian/lantern.png" alt />
</span>
<span class="waiting-box">
<img src="../../../static/image/shuqian/lantern.png" alt />
</span>
<span class="waiting-box">
<img src="../../../static/image/shuqian/lantern.png" alt />
</span>
<span class="waiting-box">
<img src="../../../static/image/shuqian/lantern.png" alt />
</span>
<span class="waiting-box">
<img src="../../../static/image/shuqian/lantern.png" alt />
</span>
<span class="waiting-box">
<img src="../../../static/image/shuqian/lantern.png" alt />
</span>
<span class="waiting-box">
<img src="../../../static/image/shuqian/lantern.png" alt />
</span>
<span class="waiting-box">
<img src="../../../static/image/shuqian/lantern.png" alt />
</span>
<span class="waiting-box">
<img src="../../../static/image/shuqian/lantern.png" alt />
<span class="waiting-box" v-for="(item, index) in roomPeoples" :key="index">
<!-- -->
<img :src="item.p" />
</span>
</div>
</div>
</div>
......@@ -987,35 +968,24 @@
<img class="img-num imgNumberImg2" src="../../../static/image/shuqian/0.png" />
</div>
<div class="shu-rank-list" v-if="showMoney">
<div class="shu-rank-item">
<div class="shu-rank-item" v-for="(item, index) in ranks" :key="index">
<div class="shu-rank-item-info">
<img src="../../../static/image/shuqian/132.jpg" alt />
<span class="ranking">1</span>
<span class="shu-rank-item-score">14400</span>
<p class="shu-rank-item-name">mr.z</p>
<img :src="item.p" />
<span class="ranking">{{index+1}}</span>
<span class="shu-rank-item-score">{{item.s}}</span>
<p class="shu-rank-item-name">{{item.n}}</p>
</div>
<div class="shu-rank-item-head"></div>
<div class="shu-rank-item-body"></div>
<div class="shu-rank-item-body" :style="{height:`${(Math.floor(item.s/800)+1)*13}px`}"></div>
<div class="shu-rank-item-footer"></div>
</div>
<div class="shu-rank-item">
<div class="shu-rank-item-info">
<img src="../../../static/image/shuqian/132.jpg" alt />
<span class="ranking">1</span>
<span class="shu-rank-item-score">14400</span>
<p class="shu-rank-item-name">mr.z</p>
</div>
<div class="shu-rank-item-head"></div>
<div class="shu-rank-item-body"></div>
<div class="shu-rank-item-footer"></div>
</div>
<div class="shu-rank-item">
<div class="shu-rank-item-info">
<img src="../../../static/image/shuqian/132.jpg" alt />
<span class="ranking">1</span>
<span class="shu-rank-item-score">14400</span>
<p class="shu-rank-item-name">mr.z</p>
</div>
<div class="shu-rank-item" v-for="(item) in emitList" :key="item">
<!-- <div class="shu-rank-item-info">
<img :src="item.p" />
<span class="ranking">{{index+1}}</span>
<span class="shu-rank-item-score">{{item.s}}</span>
<p class="shu-rank-item-name">{{item.n}}</p>
</div> -->
<div class="shu-rank-item-head"></div>
<div class="shu-rank-item-body"></div>
<div class="shu-rank-item-footer"></div>
......@@ -1027,7 +997,7 @@
<i class="iconfont icon-go"></i>
<span>开始</span>
</div>
<div class="hd-game-btn" style="display:none;">
<div class="hd-game-btn" v-show="status==-1" @click="rest">
<i class="iconfont icon-lajitong"></i>
<span>重置</span>
</div>
......@@ -1054,7 +1024,10 @@ export default {
showMoney: false,
isShowBtn: true,
code: "Money",
roomPeoples:[]
roomPeoples:[],
ranks:[],
emitList:[],
status:0
};
},
mounted() {
......@@ -1065,6 +1038,9 @@ export default {
// });
this.bindCallBack();
this.initStatus();
for (let i = 0; i < 10; i++) {
this.emitList.push('temp_'+i);
}
},
methods: {
......@@ -1072,9 +1048,11 @@ export default {
let that=this
try {
this.$PROXY.invoke("GetMenuStatus", this.code).done(m => {
if (m == 1) {
if (m.status == 1) {
that.readyGo()
}
console.log(m);
that.status=m.status
});
} catch (error) {
setTimeout(() => {
......@@ -1086,6 +1064,9 @@ export default {
getReady() {
this.$PROXY.invoke("ReadyGame", this.code).done(m => {});
},
rest(){
this.$PROXY.invoke("RestGame", this.code).done(m=>{});
},
bindCallBack() {
let that = this;
this.$PROXY.on("getChangeMenu", data => {
......@@ -1093,6 +1074,10 @@ export default {
if (data.code == that.code) {
if (data.status == 1) {
that.readyGo()
}else if(data.status==2){
that.startGo()
}else if(data.status==-1){
that.status=-1
}
}
});
......@@ -1107,6 +1092,11 @@ export default {
this.$PROXY.invoke("GetRoomAllUser", this.code).done(m => {
that.roomPeoples=m
});
this.$PROXY.on("notifyNewMoneyGamerUser",data=>{
if(data){
that.roomPeoples.push(data)
}
})
},
// 飘钱方法开始
init() {
......@@ -1127,6 +1117,7 @@ export default {
durationValue(a) {
return a + "s";
},
createALeaf() {
var d = document.createElement("div");
var g = document.createElement("img");
......@@ -1152,10 +1143,22 @@ export default {
// 飘钱方法结束
// 开始游戏
StartGame() {
this.$PROXY.invoke("BeginGame",this.code).done(m=>{});
},
startGo(){
this.showPeople = false;
this.showCount = true;
this.isShowBtn = false;
this.countDown();
this.$PROXY.on("notifyeMoneyGamerRank",d=>{
this.ranks=d;
if(d.length<10){
this.emitList=[]
for (let i = 0; i < 10-d.length; i++) {
this.emitList.push("a_"+i);
}
}
})
},
// 321倒计时
countDown() {
......
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