Commit 169a884f authored by 黄奎's avatar 黄奎

页面修改

parent b44031a7
......@@ -602,7 +602,9 @@
position:absolute;
height:40px;
top:42%;
left:42%;
left:50%;
transform: translate3d(-50%,-50%,0);
width: 180px;
display:none;
text-align:center;
z-index:3
......@@ -611,7 +613,6 @@
display: inline-block;
width: 40px;
height: 40px;
/* display:none; */
border-radius: 50%;
line-height: 40px;
color: #fff;
......
......@@ -17,6 +17,7 @@
</el-upload>
</el-form-item>
<span class="TC-find" @click="isShowScenicImg=true,GetClickItem(scenicArray[0])"><i class="iconfont icon-img_cz"></i></span>
<span class="re-delte" @click="ToMoveScenicItem(0,1)"><i class="iconfont icon-youyi"></i></span>
</div>
</div>
<div class="text">
......@@ -61,6 +62,8 @@
</el-upload>
</el-form-item>
<span class="TC-find" @click="isShowScenicImg=true,GetClickItem(scenicArray[1])"><i class="iconfont icon-img_cz"></i></span>
<span class="re-delte" @click="ToMoveScenicItem(1,0)"><i class="iconfont icon-zuoyi"></i></span>
<span class="re-delte" @click="ToMoveScenicItem(1,1)"><i class="iconfont icon-youyi"></i></span>
</div>
</div>
<div class="TC-fiveText">
......@@ -104,6 +107,8 @@
</el-upload>
</el-form-item>
<span class="TC-find" @click="isShowScenicImg=true,GetClickItem(scenicArray[2])"><i class="iconfont icon-img_cz"></i></span>
<span class="re-delte" @click="ToMoveScenicItem(2,0)"><i class="iconfont icon-zuoyi"></i></span>
<span class="re-delte" @click="ToMoveScenicItem(2,1)"><i class="iconfont icon-youyi"></i></span>
</div>
</div>
<div class="TC-fiveText">
......@@ -146,6 +151,8 @@
</el-upload>
</el-form-item>
<span class="TC-find" @click="isShowScenicImg=true,GetClickItem(scenicArray[3])"><i class="iconfont icon-img_cz"></i></span>
<span class="re-delte" @click="ToMoveScenicItem(3,0)"><i class="iconfont icon-zuoyi"></i></span>
<span class="re-delte" @click="ToMoveScenicItem(3,1)"><i class="iconfont icon-youyi"></i></span>
</div>
</div>
<div class="TC-fiveText">
......@@ -154,7 +161,6 @@
<div v-if="!isRead">
<el-input class="w260" v-if="IsDirect==0" v-model="scenicArray[3].CouponsName" placeholder="请输入景点名称"></el-input>
</div>
<div class="TC-playTime">
<span>游玩时间</span>
<el-input class="w69" v-if="!isRead" v-model="scenicArray[3].PlayTimeHour" @keyup.native="checkInteger(scenicArray[3],'PlayTimeHour')" placeholder="小时"></el-input>
......@@ -190,6 +196,7 @@
</el-upload>
</el-form-item>
<span class="TC-find" @click="isShowScenicImg=true,GetClickItem(scenicArray[4])"><i class="iconfont icon-img_cz"></i></span>
<span class="re-delte" @click="ToMoveScenicItem(4,0)"><i class="iconfont icon-zuoyi"></i></span>
</div>
</div>
<div class="TC-fiveText">
......@@ -245,7 +252,11 @@
currentChooseIndex:0,
};
},
methods: {
methods: {
//左移右移
ToMoveScenicItem(index, type) {
this.$parent.MoveScenicItem(this.DayNum, index,type);
},
//获取当前点击的Item
GetClickItem(obj) {
this.ClickItem = obj;
......
......@@ -35,6 +35,7 @@
<span class="TC-find" @click="isShowScenicImg=true,GetClickItem(scenicArray[0])">
<i class="iconfont icon-img_cz"></i>
</span>
<span class="re-delte" @click="ToMoveScenicItem(0,1)"><i class="iconfont icon-youyi"></i></span>
</div>
</div>
<div class="TC-OneDetail">
......@@ -102,6 +103,8 @@
<span class="TC-find">
<i class="iconfont icon-img_cz" @click="isShowScenicImg=true,GetClickItem(scenicArray[1])"></i>
</span>
<span class="re-delte" @click="ToMoveScenicItem(1,0)"><i class="iconfont icon-zuoyi"></i></span>
<span class="re-delte" @click="ToMoveScenicItem(1,1)"><i class="iconfont icon-youyi"></i></span>
</div>
</div>
</div>
......@@ -123,6 +126,7 @@
<span class="TC-find" @click="isShowScenicImg=true,GetClickItem(scenicArray[2])">
<i class="iconfont icon-img_cz"></i>
</span>
<span class="re-delte" @click="ToMoveScenicItem(2,0)"><i class="iconfont icon-zuoyi"></i></span>
</div>
</div>
<div class="TC-Threemid Tremind">
......@@ -178,7 +182,10 @@
};
},
methods: {
//左移右移
ToMoveScenicItem(index, type) {
this.$parent.MoveScenicItem(this.DayNum, index,type);
},
//获取当前点击的Item
GetClickItem(obj) {
this.ClickItem = obj;
......
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment